Monday, 28 October 2019

Arcs - 21/10/19

In this session, we learnt about how arcs are used in animatoin to create fluid and believable movements. They are:

  • non-mechanical
  • more expressive
  • the most efficient path of movement from A to B
The first task was to create a pendulum as this is the most basic exercise to demonstrate and practice arcs. I found out that spacing was key to creating convincing movement, specifically using an easy ease to show how physics affects the ball. I think my pendulum turned out good and was well spaced.



The next exercise was to create a stop motion action that demonstrated arcs. This exercse was really effective at showing me how arcs are necessary, as because it was a physical object, I was unable to change the dimensions of the puppet and therefore had to move it in arcs. It also made me pay much more attention to them and the best movements for the different parts, such as the main arc of the finger but also the secondary arc of the palm of the hand. I feel like I struggled with keeping all the secondary movements constant and keeping the spacing accurate, which gives the end animation a slightly floaty effect. I think I could have chosen a more extreme action to help with my understanding, such as a snake or rope etc.

I revisited the pendulum after feedback from Ben saying that a common mistake of easy-ease's is putting a frame in the centre of the arc, which looks off on playback. My pendulum had a frame close to the middle, therefore I took it out to improve the spacing.



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