During this seminar, we learnt about the two different methods of animating a sequence; straight ahead and pose to pose. The first was the original method, suited for stop motion as well as natural, fluid movements. The second was developed to maximise efficiency in the industry as multiple people can work on one shot. It is more structured.
An alternative method is to combine the two together, utilising the structure of the keyframes and breakdowns of the pose to pose method with the looser, more fluid movement of straight ahead animation for in betweens.
We first experimented with straight ahead animation, using plasticine to create a short animation. I definitely noticed that it was easier to create more fluid animations with this method as there wasn't a set end frame to reach, therefore it didn't matter if the successive frame was in a certain place - nothing was "wrong". I also noticed that it was harder to keep an even spacing as there was no planning. This was noticeable when the the flower started slowing its spinning as it jolted a bit and sped up slightly before slowing down again. I did really like the freedom of this style however.
We then experimented with the pose to pose method by creating an animation where a simple figure jumps across a gap. I used a reference of me jumping to draw in the keyframes and then the breakdowns of the movement. It was quite difficult making sure that the figure was the right size throughout these keys, but once they were drawn the in betweens were simple to add. I really liked the structure of this method as it allowed me to break down the movement into easy-to-understand stages. Furthermore it allowed me to control my spacing easier, however I still think the frame before the figure hits the wall is too far to the left.
No comments:
Post a Comment