Sunday, 18 April 2021

502 - Where I'm At with Everything

I've done a lot of reflection and thinking about my art and which path I want to go down in the future, so here is a post just summarising my thoughts:

  • I went into this year pretty much focusing solely on becoming a BG painter, but understanding that I need to improve my BG design skills too. 
  • This led me to working on the BG's for the practical modules, however in addition to this I've also done the compositing and other After Effects stuff (mainly with the giffgaff competition brief).
  • I really enjoyed this, so now I want to open up my practice more and explore all 3 of BG's, compositing and After Effects. This can include doing each of them separately but also exploring ways I can combine them. Here are some of the areas I want to explore more: animated illustrations, game concept art, 2D compositing, motion graphics, 3D compositing (maybe, I currently don't know much about 3D)
  • From all of the Q&A's, I've noticed most of the artists didn't follow a linear path, a lot of them graduated thinking they were going to become one thing and then changed mid career. This encourages me to not just focus on BG paint and really explore these other areas I enjoy as well
  • Because of this, although I want to focus on these 3 main things, I'm going to still be open minded and basically work on things that I enjoy. Finding motivation this year has been tough so I want to prioritise my enjoyment over being skilled
  • Despite all this, I still need to present myself in some format and this is too vague to market, therefore my website and portfolio will primarily be focused on just BG art currently as it is the thing I can define, but I will also try and show my interest in the other 2 areas as well. This will also allow me to expand on my website if I go down different routes than just BG's.

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