Tuesday, 10 December 2019

COP - Research

I researched this topic by breaking it down into these sub-topics:
  • How to tell a story when you can't control the camera
  • Why can't you use cuts
  • How do you get the viewer to see what you want them to see? (what techniques can you use)
There was a lot of information in just the two books, with the Crafting Stories for VR book being a goldmine for interviews and case studies. The main element of editing in VR is the use of cuts, and in a lot of the case studies the directors had trouble with using them as they are quite jarring in VR. Storytelling for VR was very good for the theoretical side of things, and it had a lot of good interviews for the broader side of VR.

In the Blink of a Mind is going to be my main resource for why editing (cutting) is possible and how to do it, and I can use Brillhart's 'World Tour' as a case study for this. I think my method of splitting the research into sub topics really helped me deal with it, and my next steps are to continue finding more information about both sides of editing (the struggles and why/how it can be done), as well as looking at the case studies. I also need to make a plan for my research journal.

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