These are the pre-title sequence BG's:
I used one of my development BG's as I felt it works in the film, as well as because of the fact that I was running out of time. I had to paint an interior to it as well as a cement balcony rather than the metal one previously. I wanted the interior to reflect the creep's personality a bit, therefore making it a much creepier room than the girls. I also wanted the lighting to be much more sickly, so used this cooler, harsh spotlight that creates these very dark shadows in the corners of the room. I dont think the balcony fits too well with the scene as it's too clean and hard edged, as well as the painting style being different, however I feel it works well enough.
The close up of that window was relatively simple. I avoided painting the edges of that scene too much (as well as leaving out the balcony completely) as the camera is in very close, focusing more on matching it with the previous scene. At this point the light would be off, so I just made the window dark instead of re-painting the interior. This isn't the most beautiful of paintings, but again it serves its purpose as a background.
Due to time constrictions, I decided to get rid of the blinds coming down altogether, and just have the binoculars fade into view once the lights are off. It won't be as effective as the blinds version, however it'll work.
Finally I painted the close up of the girl's apartment. I re-used the bedrooom from the other night time painting, adding overlay layers and changing things around to create this new light coming from the lamp rather than from above. With this scene, there is a pan and a light turning off, therefore I had to create the bathroom light on a separate layer, as well as make the bedroom layer behind the window and also slightly longer than it so that it can parallax properly



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