Wednesday, 6 January 2021

503 - Compositing 1


I started compositing with the creep's apartment scenes, as these were less complicated due to not needing a wiggle expression. For all of the scenes, I used after effects for compositing as this allowed me to work directly with the photoshop file, and thus not lose quality due to compression. 

I realised that I would have more control if I composited both the extreme perspective shot as well as the close up in the same file, as I could tweak things easier than if I were to do it separately and use premiere. 

I felt that the extreme perspective shot was a bit lifeless on its own, so in addition to the slow zoom in I animated a light flicker by keyframing an adjustment layer that changed the brightness of the room. This was pretty straightforward, and in combination with the slow zoom in it gives the BG a lot more life, and allows me to not need to animate the blinds closing.

For the close up scene, I started by animating the binoculars fading into view. I found this quite hard as I couldn't get the right timing to make it fell more natural. I ended up going back to the photoshop file to repaint the binoculars making them fit into the BG a bit more, as well as adding a silhouette of the creep to make it appear less like the binoculars are floating. This in combination with tweaking the timing allowed me to reveal the creep in a fairly natural way. I recognise that it is not as effective as the original blinds closing reveal, but I think it still works.

To finish this scene, I animated the BG's zoom and dutch tilt. This comprised of just a lot of tweaking till things looked right and flowed nicely. From there, I combined the two scenes and tweaked some more, as if the zoom in's of each scene were at different speeds it would look jarring.

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