In this session we discussed animism - the belief that all objects, places and creatures posess a distinct spiritual essence, and what that means in animation. Looking at the animations shown during the seminar, I found the ones that were most successful were when they gave the non-human character very human personality, making them come alive a lot more, so for the task I wanted to focus on the personality more than the action.
I was also very inspired by the short "Onions" by Anna Scott, and that illustration style. In it the trees had faces and were all sleeping, so I wanted to take that idea and give my own tree (called Treemo) a personality:
I found the character design section for this challenging but very fun, as you can be very creative with the anthropomorphising process. I think this was quite successful as this tree definitely looks like a character, yet not too human.

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