This was quite a simple scene, and I basically just animated one breathe and then reversed it, then looped the whole thing. I changed the timings of the breathe out to make it much quicker than the breathe in, to show how exhausted Beram was. I also quite liked the messiness of the lines as it made the scene more dynamic, so I kept that in the cleanup.
Next I animated the head turn. As this was a close up shot, I wanted it to be very clean and well animated, so I spent quite a bit of time on this:
I made a timing chart and drew the keys, and then the exremes to get a slight dip to the head turn, as well as a slight pause on that dip. I'm very happy with how this turned out, and I think the animation remains the right shapes and feels solid, as well as has good timing and spacing. I think the mouth lingers a bit too much on that dip however, though it's only for a frame.
This was the last scene for the handrawn ones, and overall I'm very pleased with all the animations. I think I managed to convey the right mood with them, and managed to do them quite quickly for me.


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